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Dana Karwas & Gabriel Winer
See-Through Wall II

The See Through Wall is a portal between reality and fiction.   Real space is reconstructed by playing with the viewers' understanding of video and audio as representational methods.   In See Through Wall II, a video camera and microphone on one side of the wall send media to a flatscreen with speakers on the other side of the wall.   The flatscreen presents a proportionate virtual window into the space on the other side of the wall.   Since it is a digital window, a ruse, it is possible to manipulate what the audience sees through the wall.   In this case, the live feed is combined with pre-recorded scenes in the same location.   Real people are visible in the frame, but at the same time, fictional people walk amongst them.   See Through Wall II is a live, localized television performance system, where social actors and voyeuristic audiences operate in the same real space.   Much like other forms of media, however, the representation is constructed, narrativized, or even dishonest.   The manipulation makes the experience entertaining, yet it also raises many questions, in a hands-on way, about our contemporary sense of reality.

Artist Bios

Dana Karwas Bio

Dana Karwas is an artist who is interested in using the effects of technology to create social public spaces.   Dana communicates projects that are rooted architecturally and extend to the edges of social and cultural dimensions.   Her current work focuses on the interactions of identity through networking objects, composing sonic environments, and creating dynamic architectural forms.   Recently she investigated the public social space of suburban parking lots through a self generating architectural installation. Dana has worked with Rafael Viñoly Architects in NYC, 32 Beijing New York, Ibos and Vitart architects in Paris France, Degrezero Architecture in New York and has also studied with Luke DuBois, Kadambari Baxi, Clay Shirky, Douglass Rushkoff, Jean-Marc Gautier, Tom Igoe, Peter Pran, Rene Diaz, and Paola Sanguinetti.   In 2003 she received a bachelor's degree in Architecture from the University of Kansas School of Architecture and Urban Design. In 2005 Dana will graduate from the Interactive Telecommunications Program at NYU's Tisch School of the Arts. Dana is a Principal Architect & New Media Designer for Studio IMC.

Gabriel Winer Bio

Gabriel Winer is a video artist and filmmaker living in New York City.   He is currently a Masters candidate at the Interactive Telecommunications Program (ITP) at NYU's Tisch School of the Arts.   His interactive video installations have been shown at the Chelsea Art Museum, at Yale University's Interfaced Culture Conference, and at NYU.   In addition to his installation work, Gabriel has produced and directed several features, short-features (Star, '04, and Castaway,'99) and short-format pieces (The Tide, '01, and Supermod, '04).   Outside of his art practice, Gabriel is also involved in commercial video production.   Recently, he directed a music video for the Haitian artist Emeline Michel and worked as Assistant Director on a series of commercials.   Gabriel is originally from the Washington, D.C. area, and received his B.A. in Anthropology from Yale University.


 
   
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