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Jamie
Allen
Doron
Altaratz
Mark
Buccheri
James
Clar
Ellen
Hackl Fagan & Konrad Kaczmarek
Jaanis
Garancs
Jean-Marc
Gauthier, Jeff Gray, Chi Fung, Kuan Huang, Yu-chen Chiu, Noah
Shibley, & David Nolen
Todd
Holoubeck, Daniel Shiffman, Dimitri Negroponte, Meghan Trainor, & Jeff
Gray
Dana
Karwas
Dana
Karwas & Gabe Winer
Miro
Kirov, Houston Riley, & James
Tunick
Inhye
Lee
Zachary
Lieberman & Golan Levin (TMEMA)
Marta
Lwin, Ty Whitfield, Teresita Cochran, & Ramakrishnan Subramanian
Jin-Yo
Mok
Kathleen
Ruiz, Michael Yatsevitch, Ian Stead, Sarah Plant, & Lisa
Naugle
Matty
Sallin
Daniel
Shiffman
James
Clar |
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3D Display Cube |
The 3D Display Cube is a working theoretical
prototype that encourages the viewer to think about the
limitations current display systems and the representation
of spatial data present in everyday life. To be able to
recreate spatial data, everything physically present in
our lives, and update them dynamically will allow us to
display ideas closer to the way we envision and experience
them; with depth.
The 3D Display Cube was hand built and
constructed from one thousand individually controllable
LEDs soldered into a 10x10x10 freestanding cube matrix.
Each LED acts as one pixel in the spatial array and can
be refreshed at a rate of over 60 frames per second creating
a low resolution 3D television. Just like any other display
unit, the Cube has an input device (serial input) that
allows data to be sent to the cube to manipulate the 3D
data live. The display unit can then be hooked up to a
camera to allow for live video input to be displayed spatially,
or to a sound module chip that can take live audio input
to manipulate 3D structures, creating dynamically changing
spatial light sculptures.
The newest version of the 3D Cube applications
have been developed in collaboration with Josh Nimoy. Now
users can import Photoshop, Aftereffects, and even 3D animation
renders. Also newly developed is 100% computer throughput
with serial that allows live streaming from a computer
to display data directly to the Cube. This allowed for
the development of 3D Pong and other games as well as realtime
spatial representation of data from the internet. Now,
the 3D Cube can be integrated with any other application
or device to fully exploit its spatial display.
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Artist Bio |
James Clar
James Clar
is a lighting and visual system designer working from
New York and Tokyo. He completed his Masters at New York
Universityís
Interactive Telecommunicationís Program concentrating
on visual display systems and interactive retail environments.
He was a resident artist at new media collective Eyebeam
Atelier of NYC as well as Benetton's Fabrica facility
in Italy. His work has been shown at The New Museum of
Contemporary Arts New York, The Chelsea Art Museum (New
York), Museum of Photography (Tokyo), and the Milan Triennial.
His pieces have been featured in numerous magazines including
Shift Magazine, InDesign, Tokion, InDesign, SAL Magazine,
Samsung's DigitAll, as well as being awarded the 2004
Design Distinction Award from I.D. Magazine. Amongst
various awards, James Clar also holds a patent for his
3D Display Cube and writes a new media column for IdN.
James is a Studio IMC Principal Lighting Designer.
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| www.JamesClar.com |
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